1) TO-DO Setze player name to „Bob“
const [game, setGame] = useState({ id: 1, player: { name: 'John', }, });
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2) TO-DO: Neues Topping dem toppings Array hinzufügen
const [pizza, setPizza] = useState({ name: 'Spicy Pepperoni', toppings: ['Mushroom'], });
3) TO-DO: Ändere quantity des Produkts mit id 2 zu 2
const [cart, setCart] = useState({ discount: 0.1, items: [ { id: 1, title: 'Product 1', quantity: 1 }, { id: 2, title: 'Product 2', quantity: 1 }, ], });
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const [bugs,setBugs] = setState( {id:1, titel: 'Bug1', fixed: false} {id:2, titel: 'Bug2', fixed: false} ); setBugs([...bugs].map((bug) => (bug.fixed === false ? {...bug, fixed: true}: bug ))); //setBugs(bugs.map((bug) => (bug.fixed === false ? {...bug, fixed: true}: bug ))); // setBugs(bugs.map(bug) => (bug = (bugs.id === 2 ? {...bug,fixed = true} : bug ) ) ) setBugs(bugs.map(bug) => (bug = {...bug,fixed: true}) setUser({...user,adress: {...user.adress, zipCode: 94112}});
// Updating Arrays const [mood, setMood] = useState(['happy', 'cheerful']); console.log(mood); const handleCLick = () => { // Neues Array item hinzufügen mood.push('sad'); // Tu das nicht! Es verändert das original Array setMood([...mood, 'sad']); // Item aus Array entfernen setMood([...mood].filter((mood) => mood !== 'happy')); // Update Item in Array setMood(mood.map((mood) => (mood === 'sad' ? 'blub' : mood))); }; // Updating Objects const [cocktail, setCocktail] = useState({ title: 'Old Fashioned', price: 7, }); console.log(cocktail); const handleClick = () => { cocktail.price = 8; // nicht tun! setCocktail(cocktail); // funktioniert nicht const newPrice = { title: cocktail.title, // spread cocktail object price: 9, }; setCocktail(newPrice); // oder setCocktail({ ...cocktail, price: 9 }); }; // Updating nested Objects const [user, setUser] = useState({ name: 'John', lastName: 'Doe', address: { city: 'San Francisco', zipCode: 94111, }, }); console.log(user); const handleCLick = () => { setUser({ ...user, address: { ...user.address, zipCode: 94112 } }); }; // Updating Object Arrays const [bugs, setBugs] = useState([ { id: 1, title: 'Bug 1', fixed: false }, { id: 2, title: 'Bug 2', fixed: false }, ]); console.log(bugs); const handleCLick = () => { // Update Props in Array setBugs(bugs.map((bug) => (bug.id === 2 ? { ...bug, fixed: true } : bug))); };